3 Best NBA Prop Bets Tonight for 2/9/2021

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[Adrian Wojnarowski] The NBA is searching for ways to increase cash flow into teams, and sources said the league is hopeful to expand guidelines on sports betting, hard alcohol and casinos that could generate between $80M and $100M in revenue.

[Adrian Wojnarowski] The NBA is searching for ways to increase cash flow into teams, and sources said the league is hopeful to expand guidelines on sports betting, hard alcohol and casinos that could generate between $80M and $100M in revenue. submitted by deividdosan to nba [link] [comments]

[Adrian Wojnarowski] The NBA is searching for ways to increase cash flow into teams, and sources said the league is hopeful to expand guidelines on sports betting, hard alcohol and casinos that could generate between $80M and $100M in revenue.

uj/ league publicist Woj literally tweeted this lmao.
submitted by quiresultan to nbacirclejerk [link] [comments]

NJ to allow Fertitta's casino to accept NBA bets

NJ to allow Fertitta's casino to accept NBA bets submitted by Pjc852 to NBANew [link] [comments]

You may finally be allowed to bet on NBA games at this Atlantic City Casino

You may finally be allowed to bet on NBA games at this Atlantic City Casino submitted by BETmarket to Betmarket [link] [comments]

[World] - New Jersey may let Golden Nugget casino take some NBA bets | Toronto Star

[World] - New Jersey may let Golden Nugget casino take some NBA bets | Toronto Star submitted by AutoNewspaperAdmin to AutoNewspaper [link] [comments]

[World] - New Jersey may let Golden Nugget casino take some NBA bets

[World] - New Jersey may let Golden Nugget casino take some NBA bets submitted by AutoNewsAdmin to TORONTOSTARauto [link] [comments]

#Channel5 #NFL Sporty Nerd Analytics “Data Say What” "The Sports Betting Hedge Fund" NFL Edition By: Marlawn Heavenly VII ATS & Over/Under (The Book) Amazon #SportsDataScientist #Coach #Analytics #Sports #Algorithms #Entrepreneur #Casino #BigData in a small pond ———————————————— ( #NBA

#Channel5 #NFL Sporty Nerd Analytics “Data Say What” submitted by Marlawn7 to u/Marlawn7 [link] [comments]

[Business] - Place your bets: The NBA just struck a deal with a casino

[Business] - Place your bets: The NBA just struck a deal with a casino submitted by AutoNewsAdmin to CNNauto [link] [comments]

@AP: RT @APEastRegion: "We believe it is reasonable for casinos to compensate the NBA with a small percentage of the total amount bet on our games," NBA spokesman Mike Bass told The Associated Press. https://t.co/fubaCpPNgY

@AP: RT @APEastRegion: submitted by -en- to newsbotbot [link] [comments]

Bitcoin mentioned around Reddit: If I was to bet against the Warriors without going to a casino/racetrack, how would I do that? /r/nba

Bitcoin mentioned around Reddit: If I was to bet against the Warriors without going to a casino/racetrack, how would I do that? /nba submitted by BitcoinAllBot to BitcoinAll [link] [comments]

Betonline.pro - US friendly sportsbook, racebook, casino and poker - bet on MMA, NBA, NFL, MLB, soccer, tennis and other sports

submitted by PaleMan1 to bet [link] [comments]

$FUBO DD - Connecting the dots, this thing is going to be a MONSTER.

From u/heardme
Pretty sure most of you know $FUBO has been shorted like crazy since the news of their Victory acquisition. It shot up 33% with the news and has since lost most of those gains. I'm here to tell you why the shorts are wrong and why this is a MASSIVE opportunity for us.
First, I'd like to address the issue of profitability. It was founded in 2015and being a young, growing company and isn't profitable yet. To put things into perspective, even Netflix which was founded in 1997 wasn't profitable until 2003. Fubo has more competition today than Netflix did back then, but it's still growing rapidly.
Q3 Results: https://www.yahoo.com/now/fubotv-announces-q3-2020-results-210500756.html
Q4 Preliminary Results:
https://ir.fubo.tv/news/news-details/2021/fuboTV-Announces-Preliminary-Fourth-Quarter-2020-Revenue-and-Subscriber-Growth/default.aspx
It smashed its previous guidance because sports and normality are returning. Also note that Fubo was still growing rapidly during the pandemic despite the lack of sports which is its primary focus. This is huge and it will continue to grow faster as sports start to return to normal.
FUBO is estimated to announce earnings between Jan 25, 2021 and Feb 03, 2021

Most of us know that Fubo was opportunistically hit by short sellers (Kerrisdale/Rich Greendfield) as their lock up period expired. This made the stock tank considerably from it's high of $60. The short argument is that integrated sports betting is a pipe dream, and that its not profitable yet.
As mentioned earlier, it took Netflix a while to scale up and become profitable. At the rate Fubo is growing, they are going to be profitable sooner than later. This isn't even an argument to me, as they scale up a few things will happen:
- Customer acquisition costs will become a lower and lower percentage of revenue.
- Since they license their content, they need scale to turn those licensing costs to profit (just like Netflix did)
- More customers mean they can charge more for advertising. (More on this later)
Fubo very clearly addressed the issue of integrated sports betting with the acquisition of Vigtory. The bear thesis is weakening significantly. Almost nonexistent.


Now, on to the NBA:
https://www.forbes.com/sites/bethkindig/2021/12/31/fubotv-solid-positioning-for-sports-betting/?sh=5fadb7c69cb5
"Over the past few years, Sky Media led investment rounds in FuboTV along with Fox for a 39% stake. This investment round was increased in late 2017/early 2018 with Sky Media holding Board positions. The former NBA commissioner was also part of the last $15 million round. Media has gone through some very big M&A shifts at the top-level with Comcast acquiring Sky and Disney acquiring 21st Century Fox. However, for FuboTV’s formative years, the company was influenced by arguably the top sports betting company in the world – Sky Media from the UK. The Comcast-owned Sky Media is still a backer for FuboTV along with Disney."
David Stern, the late former NBA commissioner was involved in funding of Fubo. The current NBA commissioner Adam Silver worked extremely closely with his mentor. I've been a lifelong NBA fan and I had doubts in Adam Silver but I think he's done a fantastic job with the NBA.
Why am I bringing up the NBA?
https://www.casino.org/news/nba-considering-betting-broadcasts-could-help-draftkings/ (check the date of this and check the date of the Fubo Vigtory announcement)
People are missing some key elements to the NBA announcement: this announcement was made literally the DAY after the Fubo Victory acquisition. People are missing the link between the NBA and Fubo, let alone the timing. Fact check me, they were announced a day apart and Fubo is the ONLY company with plans of an integrated sports betting broadcast platform.
The NBA wants to get into this because they know viewers watch games for longer with sports betting and fantasy leagues (which is why I think they threw in DraftKings)


Now, lets look into two key acquisitions:
- Vigtory - Fubo acquired them and put their co-founder in charge of integrated sports betting along with their licenses and tech.
Balto - This one is another thing bears are missing. They claim this acquisition was to get into sports betting, it wasn't this was for their fantasy sports platform which Fubo is also planning on integrating.

Fubo is going to be an absolute monster going forward. It is trading at a discount thanks to shorts https://www.marketwatch.com/investing/stock/fubo
34m shares short, 62.5% of float shorted. This thing is PRIMED for an epic squeeze AND it's valued at a discount right now.
Since the Vigtory acquisition, new price targets came out ranging from $47 to $60.
Short term, I'm confident this thing will pop soon. It was hammered down after the Vigtory announcement by shorts, followed by a low volume selloff Friday. It's trading at imo, a massive discount right now.
Long term, this thing is shaping up to be a unique competitor in streaming/sports betting.

TL;DR - get in long, one way or another. Commons, LEAPS, anything... this thing is going to explode as we inch towards earnings (expected late January to mid-February). We got massive revenue growth, we have strong tailwinds with the return of sports, we have the NBA basically saying they're in as long as Fubo can execute.
submitted by alexl_4 to wallstreetbets [link] [comments]

$FUBO DD - Connecting the dots, this thing is going to be a MONSTER.

Pretty sure most of you know $FUBO has been shorted like crazy since the news of their Victory acquisition. It shot up 33% with the news and has since lost most of those gains. I'm here to tell you why the shorts are wrong and why this is a MASSIVE opportunity for us.
First, I'd like to address the issue of profitability. It was founded in 2015and being a young, growing company and isn't profitable yet. To put things into perspective, even Netflix which was founded in 1997 wasn't profitable until 2003. Fubo has more competition today than Netflix did back then, but it's still growing rapidly.
Q3 Results: https://www.yahoo.com/now/fubotv-announces-q3-2020-results-210500756.html
Q4 Preliminary Results:
https://ir.fubo.tv/news/news-details/2021/fuboTV-Announces-Preliminary-Fourth-Quarter-2020-Revenue-and-Subscriber-Growth/default.aspx
It smashed its previous guidance because sports and normality are returning. Also note that Fubo was still growing rapidly during the pandemic despite the lack of sports which is its primary focus. This is huge and it will continue to grow faster as sports start to return to normal.
FUBO is estimated to announce earnings between Jan 25, 2021 and Feb 03, 2021

Most of us know that Fubo was opportunistically hit by short sellers (Kerrisdale/Rich Greendfield) as their lock up period expired. This made the stock tank considerably from it's high of $60. The short argument is that integrated sports betting is a pipe dream, and that its not profitable yet.
As mentioned earlier, it took Netflix a while to scale up and become profitable. At the rate Fubo is growing, they are going to be profitable sooner than later. This isn't even an argument to me, as they scale up a few things will happen:
- Customer acquisition costs will become a lower and lower percentage of revenue.
- Since they license their content, they need scale to turn those licensing costs to profit (just like Netflix did)
- More customers mean they can charge more for advertising. (More on this later)
Fubo very clearly addressed the issue of integrated sports betting with the acquisition of Vigtory. The bear thesis is weakening significantly. Almost nonexistent.


Now, on to the NBA:
https://www.forbes.com/sites/bethkindig/2021/12/31/fubotv-solid-positioning-for-sports-betting/?sh=5fadb7c69cb5
"Over the past few years, Sky Media led investment rounds in FuboTV along with Fox for a 39% stake. This investment round was increased in late 2017/early 2018 with Sky Media holding Board positions. The former NBA commissioner was also part of the last $15 million round. Media has gone through some very big M&A shifts at the top-level with Comcast acquiring Sky and Disney acquiring 21st Century Fox. However, for FuboTV’s formative years, the company was influenced by arguably the top sports betting company in the world – Sky Media from the UK. The Comcast-owned Sky Media is still a backer for FuboTV along with Disney."
David Stern, the late former NBA commissioner was involved in funding of Fubo. The current NBA commissioner Adam Silver worked extremely closely with his mentor. I've been a lifelong NBA fan and I had doubts in Adam Silver but I think he's done a fantastic job with the NBA.
Why am I bringing up the NBA?
https://www.casino.org/news/nba-considering-betting-broadcasts-could-help-draftkings/ (check the date of this and check the date of the Fubo Vigtory announcement)
People are missing some key elements to the NBA announcement: this announcement was made literally the DAY after the Fubo Victory acquisition. People are missing the link between the NBA and Fubo, let alone the timing. Fact check me, they were announced a day apart and Fubo is the ONLY company with plans of an integrated sports betting broadcast platform.
The NBA wants to get into this because they know viewers watch games for longer with sports betting and fantasy leagues (which is why I think they threw in DraftKings)


Now, lets look into two key acquisitions:
- Vigtory - Fubo acquired them and put their co-founder in charge of integrated sports betting along with their licenses and tech.
Balto - This one is another thing bears are missing. They claim this acquisition was to get into sports betting, it wasn't this was for their fantasy sports platform which Fubo is also planning on integrating.

Fubo is going to be an absolute monster going forward. It is trading at a discount thanks to shorts https://www.marketwatch.com/investing/stock/fubo
34m shares short, 62.5% of float shorted. This thing is PRIMED for an epic squeeze AND it's valued at a discount right now.
Since the Vigtory acquisition, new price targets came out ranging from $47 to $60.
Short term, I'm confident this thing will pop soon. It was hammered down after the Vigtory announcement by shorts, followed by a low volume selloff Friday. It's trading at imo, a massive discount right now.
Long term, this thing is shaping up to be a unique competitor in streaming/sports betting.

TL;DR - get in long, one way or another. Commons, LEAPS, anything... this thing is going to explode as we inch towards earnings (expected late January to mid-February). We got massive revenue growth, we have strong tailwinds with the return of sports, we have the NBA basically saying they're in as long as Fubo can execute.
submitted by heardme to wallstreetbets [link] [comments]

DD - Funko Toys

2/9/21 Update: Additional info posted here

Funko is a good company with solid performance that is still trading at a reasonable price. Check out my DD below:

Funko (FNKO)
Share Price (1/28/21) : $11.97
Share Price (09/16/19) : $27.86
Short Interest (1/26/21) : 14%
Next Earnings Release: March 2021
Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties.
Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021:
· Increasing search traffic for Funko products
· Direct sales growth is driving increased revenue and profitability
· Parents are buying more gifts for their kids due to COVID
· People have more disposable income from staying at home and not going out
· Expansion of new products and licensees continuing through 2021
· Collectible investments like Funko POP! figures are exploding in value and popularity
· Recent analyst commentary, valuation, and financials are positive
FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020
“Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019)
Searches for “Funko” were up 2x in December vs the beginning of November 2020
After falling in December, “Funko” searches are trending back up to all-time-high levels
FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN
Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4
· B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year.
· Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020
· The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020
“We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti
Funko’s first ever Selena Pop! sold out online in just 40 minutes.
Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company
· Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020)
· Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018)
· As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well
Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales
· Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory.
· Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment.
Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each
· According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti.
· With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15
PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID
Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home.
· “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay
· “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD
Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending
· According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.”
Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays
· Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.”
Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong
· Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko
> Overall comparable sales were up 17.2%
> Comparable digital sales were up over 100%
> Store-originated comparable sales were up 4.2%
> Store traffic was up 4.3%
> Average ticket size was up 12.3%
· GameStop Q4 sales were solid; showing additional potential for Funko sales
> Same store sales were up 4.8% in Q4 2020
> Online sales increased 309% in Q4 2020
· According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic
> A surge in online shopping drove the increase (rising 32% vs. 2019)
> The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years.
MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT
The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling
· “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz.
Spending on “experiences” fell significantly in 2020
· The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019
> The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel
> Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending
· Concert spending is down dramatically
> Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020
> About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3)
· Movie theater attendance is down substantially
> AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020
> Cinemark saw a 96% decline in revenue
> Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue
> Studio Movie Grill filed for bankruptcy
· Other anecdotal information points to more stay-at-home activity decreasing recreational spending
> Chuck E Cheese’s declared bankruptcy
> Dave & Busters is considering bankruptcy and plans layoffs of +1,000
> CiCi’s Pizza declares bankruptcy
> Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats
> Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel.
These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage
The majority of food buffets at the major hotels and casinos have been shuttered for the time being
Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity
· The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion
· More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks
MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG
Active properties continue to rise and are expected to grow well into the future
· The number of active properties in Q3 2020 grew 15% over 2019
· Active properties grew from 644 in Q2 to 715 in Q3 2020
· The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year.
Some of the hot properties for this year and beyond
· Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc.
· Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom
· Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia
· Films: Harry Potter, The Goonies, The Mummy, Fast & Furious
· TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons
· Sports: NFL, NBA, MLB, WWE
· Others: Disney, Pokemon, etc.
Retail exclusives can grow the potential universe of licenses and increase retailer buy-in
· For example: A retailer like GameStop could lobby Funko to make a GameStop exclusive of the WallStreetBets Kid like this person suggested here. (The exclusive Pop! would be made into a limited edition and sold only to GameStop to sell at their stores)
COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY
· Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends.
· Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands.
· Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream.
ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK
Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12).
· Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries.
Valuation Comparison: Market Cap / Revenue (TTM)
· Funko: MC - $604 million / Rev - $640 million (0.9x sales)
· Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales)
· Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales)
Key Financial Trends For Funko
· Q3 2020 EPS (Adjusted) = $0.31
> Third highest ever (only Q4 2018 & Q3 2019 were higher)
· Q3 2020 Revenue = $191 million
> Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher)
· Q3 2020 Revenue increase vs prior quarter of 94%
> Q1 and Q2 2020 saw significant declines due to COVID
> Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49%
> Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.)
· Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce
TL;DR
After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum.
Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock.
Positions: Long Shares & Calls
Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier.
Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates.
Previous DD: Herman Miller
submitted by LavenderAutist to smallstreetbets [link] [comments]

$FUBO DD - Why I believe there is massive upside

Pretty sure most of you know $FUBO has been shorted like crazy since the news of their Victory acquisition. It shot up 33% with the news and has since lost most of those gains. I'm here to tell you why the shorts are wrong and why this is a MASSIVE opportunity.
First, I'd like to address the issue of profitability. It was founded in 2015 and being a young, growing company and isn't profitable yet. To put things into perspective, even Netflix which was founded in 1997 wasn't profitable until 2003. FuboTv has more competition today than Netflix did back then, but it's still growing rapidly.
Q3 Results: https://www.yahoo.com/now/fubotv-announces-q3-2020-results-210500756.html
Revenues were $61.2 million, a 47% increase year-over-year on a pro forma basis, or +71% excluding 2019 licensing revenue from the FaceBank AG business, sold in July 2020. This growth was driven by continued subscriber expansion, an increase in subscription Average Revenue Per User (ARPU) and growth of advertising sales:
Subscription revenue increased 64% year-over-year to $53.4 million.
Advertising revenue increased 153% year-over-year to $7.5 million.
Paid subscribers at quarter end totaled 455,000, an increase of 58% year-over-year.
Average Revenue Per User (ARPU) per month was $67.70, up 14% year-over-year.
Total content hours streamed by fuboTV users (paid and free trial) in the quarter increased 83% year-over-year to 133.3 million hours.
Monthly active users (MAUs) watched 121 hours per month on average in the quarter, an increase of 20% year-over-year.
Q4 Preliminary Results:
https://ir.fubo.tv/news/news-details/2021/fuboTV-Announces-Preliminary-Fourth-Quarter-2020-Revenue-and-Subscriber-Growth/default.aspx
Q4 total revenue is expected to be between $94-$98 million, a 77% to 84% increase year-over-year.* Prior guidance was $80-$85 million.
Paid subscribers at year-end are expected to exceed 545,000, an increase of more than 72% year-over-year. Prior guidance was 500,000-510,000 subscribers.
It smashed its previous guidance because sports and normality are returning. Also note that Fubo was still growing rapidly during the pandemic despite the lack of sports which is its primary focus. This is huge and it will continue to grow faster as sports start to return to normal.
FUBO is estimated to announce earnings between Feb-March 2021
Most of us know that Fubo was opportunistically hit by short sellers (Kerrisdale/Rich Greendfield) as their lock up period expired. This made the stock tank considerably from it's high of $60. The short argument is that integrated sports betting is a pipe dream, and that its not profitable yet.
As mentioned earlier, it took Netflix a while to scale up and become profitable. At the rate Fubo is growing, they are going to be profitable sooner than later. This isn't even an argument to me, as they scale up a few things will happen:
- Customer acquisition costs will become a lower and lower percentage of revenue.
- Since they license their content, they need scale to turn those licensing costs to profit (just like Netflix did)
- More customers mean they can charge more for advertising. (More on this later)
Fubo very clearly addressed the issue of integrated sports betting with the acquisition of Vigtory. The bear thesis is weakening significantly. Almost nonexistent.
Now, on to the NBA:
https://www.forbes.com/sites/bethkindig/2021/12/31/fubotv-solid-positioning-for-sports-betting/?sh=5fadb7c69cb5
"Over the past few years, Sky Media led investment rounds in FuboTV along with Fox for a 39% stake. This investment round was increased in late 2017/early 2018 with Sky Media holding Board positions. The former NBA commissioner was also part of the last $15 million round. Media has gone through some very big M&A shifts at the top-level with Comcast acquiring Sky and Disney acquiring 21st Century Fox. However, for FuboTV’s formative years, the company was influenced by arguably the top sports betting company in the world – Sky Media from the UK. The Comcast-owned Sky Media is still a backer for FuboTV along with Disney."
David Stern, the late former NBA commissioner was involved in funding of Fubo. The current NBA commissioner Adam Silver worked extremely closely with his mentor. I've been a lifelong NBA fan and I had doubts in Adam Silver but I think he's done a fantastic job with the NBA.
Why am I bringing up the NBA?
https://www.casino.org/news/nba-considering-betting-broadcasts-could-help-draftkings/ (check the date of this and check the date of the Fubo Vigtory announcement)
People are missing some key elements to the NBA announcement: this announcement was made literally the DAY after the Fubo Victory acquisition. People are missing the link between the NBA and Fubo, let alone the timing. Fact check me, they were announced a day apart and Fubo is the ONLY company with plans of an integrated sports betting broadcast platform.
The NBA wants to get into this because they know viewers watch games for longer with sports betting and fantasy leagues (which is why I think they threw in DraftKings)
Now, lets look into two key acquisitions:
- Vigtory - Fubo acquired them and put their co-founder in charge of integrated sports betting along with their licenses and tech.
Balto - This one is another thing bears are missing. They claim this acquisition was to get into sports betting, it wasn't this was for their fantasy sports platform which Fubo is also planning on integrating.
Fubo is going to be an absolute monster going forward. It is trading at a discount thanks to shorts https://www.marketwatch.com/investing/stock/fubo
34m shares short, 62.5% of float shorted. This thing is PRIMED for an epic squeeze AND it's valued at a discount right now.
Since the Vigtory acquisition, new price targets came out ranging from $47 to $60, this is minimum upside.
Short term, I'm confident this thing will pop even further and it has not even begun. It was hammered down after the Vigtory announcement by shorts, followed by a little bit of rally due to GME situation. It's trading at imo, a massive discount right now.
Long term, this thing is shaping up to be a unique competitor in streaming/sports betting.
TL;DR - get in long, one way or another. Commons, LEAPS, anything... this thing is going to explode as we inch towards earnings (expected Feb-March). We got massive revenue growth, we have strong tailwinds with the return of sports, we have the NBA basically saying they're in as long as Fubo can execute. 🚀🚀🚀 🚀🚀🚀
submitted by kdjzzang12 to trakstocks [link] [comments]

DD - Funko Toys (+$15 per share / +$600m Market Cap)

2/9/21 Update: Additional info posted here

Funko is a good company with solid performance that is still trading at a reasonable price.
Check out my DD below:
Funko (FNKO)
Share Price (02/01/21) : $12.90
Share Price (09/16/19) : $27.86
Short Interest (1/26/21) : 14%
Next Earnings Release: March 2021
Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties.
Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021:
· Increasing search traffic for Funko products
· Direct sales growth is driving increased revenue and profitability
· Parents are buying more gifts for their kids due to COVID
· People have more disposable income from staying at home and not going out
· Expansion of new products and licensees continuing through 2021
· Collectible investments like Funko POP! figures are exploding in value and popularity
· Recent analyst commentary, valuation, and financials are positive
FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020
“Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019)
Searches for “Funko” were up 2x in December vs the beginning of November 2020
After falling in December, “Funko” searches are trending back up to all-time-high levels
FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN
Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4
· B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year.
· Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020
· The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020
“We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti
Funko’s first ever Selena Pop! sold out online in just 40 minutes.
Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company
· Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020)
· Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018)
· As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well
Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales
· Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory.
· Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment.
Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each
· According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti.
· With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15
PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID
Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home.
· “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay
· “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD
Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending
· According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.”
Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays
· Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.”
Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong
· Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko
> Overall comparable sales were up 17.2%
> Comparable digital sales were up over 100%
> Store-originated comparable sales were up 4.2%
> Store traffic was up 4.3%
> Average ticket size was up 12.3%
· GameStop Q4 sales were solid; showing additional potential for Funko sales
> Same store sales were up 4.8% in Q4 2020
> Online sales increased 309% in Q4 2020
· According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic
> A surge in online shopping drove the increase (rising 32% vs. 2019)
> The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years.
MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT
The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling
· “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz.
Spending on “experiences” fell significantly in 2020
· The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019
> The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel
> Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending
· Concert spending is down dramatically
> Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020
> About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3)
· Movie theater attendance is down substantially
> AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020
> Cinemark saw a 96% decline in revenue
> Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue
> Studio Movie Grill filed for bankruptcy
· Other anecdotal information points to more stay-at-home activity decreasing recreational spending
> Chuck E Cheese’s declared bankruptcy
> Dave & Busters is considering bankruptcy and plans layoffs of +1,000
> CiCi’s Pizza declares bankruptcy
> Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats
> Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel.
These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage
The majority of food buffets at the major hotels and casinos have been shuttered for the time being
Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity
· The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion
· More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks
MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG
Active properties continue to rise and are expected to grow well into the future
· The number of active properties in Q3 2020 grew 15% over 2019
· Active properties grew from 644 in Q2 to 715 in Q3 2020
· The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year.
Some of the hot properties for this year and beyond
· Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc.
· Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom
· Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia
· Films: Harry Potter, The Goonies, The Mummy, Fast & Furious
· TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons
· Sports: NFL, NBA, MLB, WWE
· Others: Disney, Pokemon, etc.
Retail exclusives can grow the potential universe of licenses and increase retailer buy-in
· For example: A retailer like GameStop could lobby Funko to make a GameStop exclusive of the WallStreetBets Kid like this person suggested here. (The exclusive Pop! would be made into a limited edition and sold only to GameStop to sell at their stores)
COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY
· Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends.
· Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands.
· Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream.
ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK
Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12).
· Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries.
Valuation Comparison: Market Cap / Revenue (TTM)
· Funko: MC - $604 million / Rev - $640 million (0.9x sales)
· Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales)
· Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales)
Key Financial Trends For Funko
· Q3 2020 EPS (Adjusted) = $0.31
> Third highest ever (only Q4 2018 & Q3 2019 were higher)
· Q3 2020 Revenue = $191 million
> Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher)
· Q3 2020 Revenue increase vs prior quarter of 94%
> Q1 and Q2 2020 saw significant declines due to COVID
> Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49%
> Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.)
· Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce
TL;DR
After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum.
Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock.
Positions: Long Shares & Calls
Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier.
Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates.
Previous DD: Herman Miller
submitted by LavenderAutist to stocks [link] [comments]

How to avoid getting limited (hopefully insightful & worth the read)

You're new to sports betting. You see a 2% arb on an NBA game. You hit it for $500. You made $10 risk-free 5 hours later. You buy an extra six pack of beers with that $10. That's great but....here's the issues with it.
Limits will come. I've been limited on various sportsbooks. I've been betting for many years, and when online sports gambling was legalized, it was like a field day. Arbs galore. Errors galore. Here's what I've learned. Because, trust me, there is not a casino or online sportsbook that is above giving you a max bet of $2.
1) Betting "massive errors" is the #1 way to get limited. A sportsbook accidentally posts Ravens +175 instead of Titans +175 and you max it out. That's actually very similar to how I got limited on Fanduel. I hit an error for thousands, and was immediately limited after the wager settled. Casinos aren't like other businesses - they can decide to just NOT take your money for a bet. I used to get thousands on Fanduel, now I can barely get $50. Consequently, when there is an error, you need to think about how valuable that error actually is. If they post Bucs vs. Washington as Bucs +400, then, sure, maybe it's worth blowing up an account over? Maybe? But think about all the great, +EV, profitable bets you could be making over the next few years. Is it worth risking that? Maybe it is, I don't know - obviously depends on the profit margin of the error and how much you care about your account. Is it worth not being able to bet Bills +76 points (or whatever that Fanduel promo was) and all those other absurd promos?
2) Arbing is often identical to betting errors. That's because, when you're arbing books, there is usually one "smart" book and one "dumb" book. Let's say Harden gets injured, every site updates the game, one site doesn't. You arb it. For the most part, all you are doing is taking a plus EV bet (a profitable bet) and a negative EV bet (an unprofitable bet). There are obviously books who have consistently "dumber" lines and more errors (Fanduel is of course one). That mean's you'll be winning more on the dumber books, and you'll get limited quicker on the dumber books, because usually when there's arbitrage, one book hasn't updated its lines yet to news (e.g. a player injury). But that's not what you want! As a sports bettor, you are hoping to create a little "hedge fund" for yourself - making a ton of profitable odds boost bets, taking advantage of promotions, betting on line moves, etc. to make tens of thousands per year. Getting limited by a dumb book will set you back massively - they are the ones you want to be able to bet on. Think about the future of your account before arbing a game for 2% or betting $200 on an error.
3) Am I saying you shouldn't bet on incorrect lines? No. Just the bigger the error, the higher the risk of getting limited, especially if you bet it really big. So also watch your sizing. It's tempting, I know, to max bet a major arb or massive error. But betting 5k on an error is, for obvious reasons, a lot more worrying for your account than betting $50. Also, if it's a "clear and obvious error," the sportsbook has the right to void the bet (happens very frequently in fact). So, ideally, keep your bet sizing in the triple digits, and avoid betting clear mistakes unless they're offering Chiefs +2000 to win the Superbowl or something that makes it worth it. You want to avoid bets that scream pick off. If the Chiefs line moves from -3 to -6, and you can still bet -3 on one sportsbook, then bet $950 on it. That's not a massive error, and you made a profitable bet. Will you eventually get limited for making money off the sportsbook? Probably, but it may take a few years. A lot of recreational bettors are betting -3 at the same time, so it's hard to determine who "thought" about the bet and who just bet it, because obviously the sportsbook wants bettors who just bet things without really considering the price they're getting.
4) Odds boosts/promotions have no effect on getting limited. You want to act like a normal, recreational bettor who, in the sportsbook's eyes, is just a little smart and running hot. From what I've heard talking to reps at major sportsbooks, they don't analyze user profit & loss statements when deciding who to limit. That makes sense. The guy who has a 1000% ROI because he just bet Chiefs Superbowl last year just ran hot - they still want his business. They look for people "picking them off" and have systems to determine who is. Betting all the promos / boosts that are good is perfectly fine.
Reach out with any questions. I've been around the block in sports betting, have been limited, have been banned.
submitted by stats_and_sports to sportsbook [link] [comments]

[Videogames] Zhengtu Online, The Original Sinner of free-to-play gaming and lootboxes

Hi everyone, this is my first contribution to HobbyDrama, I hope this is an entertaining read and also to the community's standards. Let's go!!
Brief glossary before we begin (and some foreshadowing)
MMORPG: massively multiplayer online role-playing game, MMO for short. A videogame genre that generally invites hundreds, or up to thousands, of players to share a space. Depending on the game, anything from general adventure to large-scale war to economy and politics can be simulated. I find it hard to believe that anyone reading this could possibly not know what this is but it's included anyway.
Electro-convulsive therapy: ECT for short, it is a form of treatment where electrodes are "carefully" hooked up to a person's head and a "precise" level of electric shock is delivered, in order to treat major psychiatric disorders. Developed in 1938 when most psychiatric treatments was in their infancy, it is still used today occasionally for serious cases of depression, mania, or psychoses. In its early days however, there were widespread claims of abuse associated with its use.
Pt1: The Root of all that is bullshit
Zhengtu Online (hereafter referred to as ZT) was an immensely popular MMORPG that was developed in China and primarily served a Chinese playerbase. Released in 2006, at its peak it boasted more 2 million players, which while not particularly impressive relative to World of Warcraft (8mil worldwide at the same time), was a truly insane amount of success in a gaming scene that was very much in its embryonic stage.
The game itself was an unimpressive Diablo-style top down fantasy setting, and its gameplay loop primarily revolved around improving your ability to kill various things, but what made it special was the overarching metagame: every player population (sharing a server) was divided into 10 kingdoms. Kings and generals were all individual players, and they dictated politics to their neighbors--primarily in the form of initiating player-vs-player (or PVP) warfare.
Most contemporary MMOs had an upfront price plus a monthly subscription fee. In China, such pricing models were mostly replaced by paying oney for a set amount of ingame playing time. Unlike all of them, ZT was completely free to play (F2P).
Free to play, however, meant pay-to-win: the best weapons and armor, and even leveling up your character, needed you to pay real money. Since so much of the game was focused on PVP, it also created an eternal arms race between players, each paying for the privilege of not being evaporated by a high level enemy.
The way they did this was unique at the time. While F2P online games had already seen their rise in South Korea, equipment was generally priced explicitly via in-game currency and bought in virtual shops. ZT fused this with the sweet, sweet taste of gambling: gear in the game was primarily obtained in loot boxes, and you had to pay for keys to open them.
It needs to be emphasized that gambling of any kind was illegal in China, but, in an eerie parallel of American CEOS in the future, ZT's developers said it wasn't gambling because, well, you weren't getting your money back.
By combining this with multiple other exploitative practices, such as providing a small amount of premium currency like a casino giving you a free bet on the house, or awarding special items to the player with the highest number of lootboxes opened in a day, ZT was making money like taking candy from a candy-hating baby, and made gaming history.
As far as what this means for gamers, this was Eve giving Adam the apple, Oppenhemier splitting the atom, Prometheus stealing fire, Caesar crossing the Rubicon, and goddamn Helen Keller signing "water".
If you play any kind of videogames today, you've stepped through the long shadow that ZT had cast. Zynga (developers of Farmville) would be founded in 2007 and focused exclusively on free games with real-money integration. Lootboxes made it into Team Fortress 2 in 2010, one of the first major western-developed games to include them.
Similar mechanics (with varying degrees of exploitative practices) came to FIFA in 2010, Mass Effect 3 in 2012, Counter-Strike in 2013, League of Legends in 2016, and NBA 2K in 2017, infecting every genre of gaming under the sun, including the most popular MMO, World of Warcraft. As an aside, corporate defense of lootboxes in Star Wars Battlefront II also led to the most downvoted Reddit comment of all time.
Finally someone speaks out
The System, an article published in the Chinese newspaper Southern Weekly in 2007, was a hard-hitting expose on the exploitive practices of ZT. It chronicled the rise and fall of a gamer who accidentally becomes the monarch of one of these in-game Kingdoms, her addiction to the game, and final disillusionment when she realized that in-game player behaviour was being explicitly manipulated by its designers for the purpose of creating addicts and selling more lootbox keys.
The whole article is worth a read, even if it is sensationalist in a way that immediately tells you the writer was clearly a failed novelist of some kind - describing virtual destruction with the kind of prose most people would consider and then discard for a gang rape, for starters. But it had gotten its point across. It created an explosive backlash against the game in China, and was even translated into English and propagated across gaming forums.
The fallout
In an act of censorship usually reserved for the CCP government, this article--including its English translation--began to be scrubbed from the internet, with speculation pointing to the immensely powerful CEO behind ZT. I mean, who else could it be, right?
This article would light the fire of China's first moral panic regarding videogames. In its wake, swift legislation would be enacted regarding internet gaming addiction as well as online proxy gambling. ZT would heed the new laws and remove its lootbox mechanics in the following years and many other similar games followed suit.
Most tragically, the panic (which, to be fair, was fueled by a very real problem) allowed unscrupulous characters such as Yang Yongxin, vice chairman of a hospital in Shandong province, to create "internet addiction centres". With its legitimacy established by a docuseries ("Fighting the Internet Monster") on the state-run television channel CCTV, these centres charged terrified parents exorbitant prices in order to keep teens by force in, essentially, private hospitals and asylums, subjecting them to inhumane conditions and abusive ECT in order to "cure" them of their disease. It was estimated that Yang earned the equivalent of more than $6million USD from his addiction centre in the short space of 2 years. While his centre was eventually closed by state order, he received no punishment of any kind.
As for ZT, it limped on until 2018. A mobile game reboot was made in 2015. A tie-in fantasy movie was released in 2020. it was not very good.
~~~~~~
Addendum: how we got here: Of Mice and levers
In the 1950s, an American scientist named BF Skinner discovered the following: when mouse is put in a box with a small lever that, when pressed, dispenses a food pellet, they will quickly learn to start pressing on the lever as fast as possible. If you then stop the food from dispensing, the mouse will lose interest quickly after pressing a few times and seeing no food coming out.
If, however, you hooked up the lever to dispense food at random intervals, the mouse will be practically glued to the lever and hammer on it nonstop, sometimes long after they become full, and long after any food has been dispensed.
This discovery, known as variable outcome operant conditioning, formed the foundation of our understanding of addiction and gambling. Skinner would go on to try and fail to make bombs guided by pigeons, but we're not interested in that here. His research tool--the Skinner Box--would become a descriptor you may have come across when discussing exploitive game mechanics.
Summary
Once upon a time, a game combined the random outcome of videogaming with real-money gambling. This has made a lot of people very angry and been widely regarded as a bad move.
submitted by pre_nerf_infestor to HobbyDrama [link] [comments]

Why you should buy DKNG yesterday

Why you should buy DKNG yesterday

Make DKNG Great Again
DraftKings is on the bill for legalization in NY and could be passed soon, potentially by the end of the year if politicians aren't cucks for once.. As states are desperate for revenue look for more and more of them to legalize sports betting, and DKNG is the market leader with projections of close to 50% market share in 2021.
Disney says that sports wagering is a "key opportunity" and "important area of growth for the company". Guess who owns about 6% of DKNG? DIS. ESPN + DKNG ='s many autists.
Sports ratings are down, Covid-19 still exists and it doesn't matter. $936.1 million in autist money is a record for NJ and they only have one hockey team.
Upcoming events: NY bill, NBA season, NFL playoffs
It's been hovering around 50 for a couple of weeks now and looks like it's ready to breakout again and hopefully retest the ATH of around 64.
I'm in for a little over 5000 shares.
TL;DR - politicians suck, dis owns 6%, people are betting on sports
submitted by Manureprenuer to wallstreetbets [link] [comments]

DD for SCR/TSCRF

I'm not seeing a huge amount of knowledge on this subreddit, so I'm going to list some of the reasons why I'm hoping for some decent price increases..
If you find anything juicy that I've missed feel free to leave a top level comment or even message me and I'll add it. Perhaps we should keep updating this post and sticky it as a goto DD for SCTSCRF?
  1. Score have the most popular sports app in Canada and second most popular in the US behind ESPN, this puts them in a somewhat unique position to integrate sports betting in to a popular sports app (though note FUBO just announced purchasing Vigotry with their intention to integrate sports betting in to their sports streaming service, they closed up 34.32% today on the news and likely caused the dips in the share prices for SCR and DKNG, even PENN's share price seemed to waiver around midday);
  2. Score already have sports betting live in Colorado, Indiana and New Jersey;
  3. Score recently did a share offering and raised $25,649,390 which can be used for growth and expansion of sports betting in the US - check out their careers page and click on available opportunities;
  4. Score have a multiyear partnership with the NBA and the MLB to be an authorized sports betting operator, including access to official betting data and league marks/logos for the betting app;
  5. Score have a strategic multi-state market access partnership with PENN, PENN have access to 11 states, further PENN have a 4.7% stake in Score with the potential for this stake to increase as additional market access fees become payable (the second link, which is from PENN, says the term of the agreement with PENN is 20 years, even DKNG only has a deal for 10 years subject to a 10 year extension);
  6. Score have a 10 year partnership with Twin River to operate an online casino in New Jersey, extendable by 5 years at TheScore's option and a further 5 years upon mutual agreement;
  7. In Dec 2020 Score was named the most impressive emerging company in sports betting. They are also in Canada's fastest 500 growing companies, Canada's top growing companies 2019 and a 2020 TSX venture 50 company;
  8. Let's look at some user numbers. As expected they were down a bit during 2020 due to covid, but that is about to change across the industry with sports opening up properly and sports betting being legalised in many US states and hopefully Canada to help raise tax funds for covid expenses (never will sports betting have been more socially acceptable, almost encouraged!). They achieved 3 million active monthly users (4.3 million in q1 2019, should see this or higher again once sports start up properly - 62% of those users were in the US, 27% in Canada and the remaining 11% in other international markets). Users had an average of 70 sessions per month (75 the year prior), so 3*70 = 210 million users per month. 292 million video views for esports in just Q4 alone, year-over-year growth of 243%! Their esports tiktok account has over 1 million followers while their sports tiktok account has almost 2.5 million (up over 500k in the last quarter). Over 1.5 million youtube subscribers for their esports channel. Their twitter account has ~600k followers, almost double what DKNG have! Their social sports content across Twitter, FB, Instagram and TikTok achieved an average monthly reach of about 103 million;
  9. Score appointed sports business leader and four-time Olympian Angela Ruggiero to its board of directors - she's a hockey player, got a medal at each of the Olympics she went to including a gold;
  10. Score already cover women's sports, doing this without having to follow the competitors or have it requested by women shows a genuine interest in supporting women's sports. Hopefully this will extend to allowing sports betting on women's sports;
  11. Score esports has been named exclusive English language broadcast partner for League of Legends' Demacia Championship, a marquee annual event featuring 24 of China’s top esports teams. Live event coverage will run from December 20-27 and be streamed across theScore esports’ YouTube and Twitch channels. The Demacia Championship will be theScore esports’ first-ever live event broadcast, with production originating from their esports headquarters in Toronto.
  12. In 2019 Score partnered with Ubisoft for unique video content series;
  13. In 2014 Score was named one of the world's greatest apps (and in 2013 was named one of the 100 best Android apps of 2013);
  14. Score has joined the National Council on Problem Gambling as a Platinum member - this bodes well for support of Score from politicians and people normally critical of sports betting who are mostly onside at the moment through the need of raising tax money for covid related costs.
Future catalysts I'm hoping for:
  1. There's a live webcast to report q1 f2021 financial results Jan 13 at 5:30pm EST (details here). Hopefully good news so we 🚀 rather than ☄️ short-term, but I'm still bullish long-term regardless because sports have not really started up properly yet, nor has sports betting opened up in many places yet. With a bit of luck the income from the share offering will be included in the revenue for this quarter which might help;
  2. If we ever get uplisted to NASDAQ/NYSE and get out of the penny stocks then I would be surprised if it doesn't get pumped in numerous places including WSB;
  3. Legalisation of sports betting across more US states and Canada. The governor of NY has now expressed interest after previously being opposed to the idea, so too has Texas for example. Score do not yet have a partnership with a NY casino, but hopefully they will get on to that, they do have access to Texas through PENN;
  4. Partnerships with NFL and NHL would be awesome to go along with the NBA and MLB partnerships;
  5. Successfully competing with the big players like DKNG (and now FUBO too), hopefully with juicy earnings reports in to the future (if we do, look at the performance and current prices of DKNG and PENN, I'd be extremely happy if we ever made it to CAD$20/share, if we got to DKNG's current USD price we'll be in tendie heaven);
  6. Huge uptake in sports betting with a rally of public support to help cover the public costs associated with Covid;
  7. Maybe esports betting could become a huge thing? TheScore seem like they're in a good position to earn a decent market share there, possibly even be the ones to introduce it and bring it to market?
tl;dr: 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀 (hopefully at least 10x)
If you would prefer an ETF to have exposure to the betting market check out BETZ.
position: 42.8k shares
submitted by qu83rt to ScoreMediaAndGaming [link] [comments]

Sports betting in times of Corona. Here is your ticket to the moon. The next DKNG.

I'm basically quoting u/coinforce here. I discovered this gem, because of him and am already 14% plus since I bought. Thanks mate.
Alright nerds, gather round and listen closely. I've graduated to pennystocks chasing these juicy tendies while serving as an autistic prophet delivering good news to the retards and gambling degenerates in that sub.
"Alright u/Sweet-Zookepergame hurry the fuck up and give us the ticker you pumper"
This ain't a pump.
When I see the next golden ticket, I know when to enter with conviction and realize profits while some of you nerds decide to bag hold XSPA and downvote comments to make yourselves feel better.

Score Media and Gaming Inc. (TSE: SCR) (OTCMKTS: TSCRF)

What the fuck is this?
Score Media and Gaming Inc. empowers millions of sports fans through its digital media and sports betting products. Its media app 'theScore' is one of the most popular in North America, delivering fans highly-personalized live scores, news, stats, and betting information from their favorite teams, leagues, and players. The Company's sports betting app 'theScore Bet' delivers an immersive and holistic mobile sports betting experience and is currently available to place wagers in New Jersey, Color.
Key words for you nerds who can't read and have ADHD: SPORTS BETTING
It's already common knowledge sports betting is already big in the North American market - and will continue to generate tons of revenue as states continue to legalize sports betting. Canada is following suit. Legislations will be passed Q1 2021 and we're soon going to see an influx of CANADIAN online betting. Basically all of Canada uses this app exclusively for sports.
🚀 Let's take a look at DKNG and PENN this year 🚀
🚀 Share prices for these companies have gone up 300% already this year alone, and with more legalization coming through 2021, theScore is just beginning to scratch the surface and will follow suit.
🚀 TIMING: As vaccines begin to be distributed and the economy recovers, states are desperate for revenue and will be looking to ease regulations on sports betting. The more Sport games start promoting and reopening, the more these stocks will gain (especially with March Madness, NBA/NHL playoffs, etc.)
-----------------------------------------------------------------------------------------------------------------------------
🚀 Listen - I'm literally handing you a platter of gold here. If you understand this market, the trends and where actual revenues can be generated - then you understand the play here. Canada is UNTAPPED. This thing will pick up steam soon and will graduate from TSX/OTC and can be easily listed on the NASDAQ. Once that happens, Robinhood will have access and the sky is the limit. I'm not here pumping a fucking non-revenue generating, fuelled by hype only, and a company within an industry that I don't fucking understand.
-------------------------------------------------------------------------------------------------------------------------------
TLDR: BUY AND GET IN NOW.
Clearly, I'm on Interstellar's Endurance spaceship with TARS and CASE about to enter a wormhole that'll slingshot me into another galaxy... while most of you nerds are fighting to get on wooden sail boats. At the same time, I'm from the future telling Murphy Cooper (you nerds) how to find the tendies.
MURPHY'S LAW: WHATEVER CAN HAPPEN, WILL HAPPEN.
EDIT: FORGOT THESE 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
++++++++++++++++++++++++++++++++++
submitted by Sweet-Zookeepergame to pennystocks [link] [comments]

$FUBO DD - this thing is going to be a MONSTER. 🚀🚀🚀🚀🚀🚀

Pretty sure most of you know $FUBO has been shorted like crazy since the news of their Victory acquisition. It shot up 33% with the news and has since lost most of those gains. I'm here to tell you why the shorts are wrong and why this is a MASSIVE opportunity for us.
First, I'd like to address the issue of profitability. It was founded in 2015and being a young, growing company and isn't profitable yet. To put things into perspective, even Netflix which was founded in 1997 wasn't profitable until 2003. Fubo has more competition today than Netflix did back then, but it's still growing rapidly.
Q3 Results: https://www.yahoo.com/now/fubotv-announces-q3-2020-results-210500756.html
Revenues were $61.2 million, a 47% increase year-over-year on a pro forma basis, or +71% excluding 2019 licensing revenue from the FaceBank AG business, sold in July 2020. This growth was driven by continued subscriber expansion, an increase in subscription Average Revenue Per User (ARPU) and growth of advertising sales:
Subscription revenue increased 64% year-over-year to $53.4 million.
Advertising revenue increased 153% year-over-year to $7.5 million.
Paid subscribers at quarter end totaled 455,000, an increase of 58% year-over-year.
Average Revenue Per User (ARPU) per month was $67.70, up 14% year-over-year.
Total content hours streamed by fuboTV users (paid and free trial) in the quarter increased 83% year-over-year to 133.3 million hours.
Monthly active users (MAUs) watched 121 hours per month on average in the quarter, an increase of 20% year-over-year.

Q4 Preliminary Results:
https://ir.fubo.tv/news/news-details/2021/fuboTV-Announces-Preliminary-Fourth-Quarter-2020-Revenue-and-Subscriber-Growth/default.aspx

Q4 total revenue is expected to be between $94-$98 million, a 77% to 84% increase year-over-year.* Prior guidance was $80-$85 million.
Paid subscribers at year-end are expected to exceed 545,000, an increase of more than 72% year-over-year. Prior guidance was 500,000-510,000 subscribers.
It smashed its previous guidance because sports and normality are returning. Also note that Fubo was still growing rapidly during the pandemic despite the lack of sports which is its primary focus. This is huge and it will continue to grow faster as sports start to return to normal.

FUBO is estimated to announce earnings between Feb-March 2021

Most of us know that Fubo was opportunistically hit by short sellers (Kerrisdale/Rich Greendfield) as their lock up period expired. This made the stock tank considerably from it's high of $60. The short argument is that integrated sports betting is a pipe dream, and that its not profitable yet.

As mentioned earlier, it took Netflix a while to scale up and become profitable. At the rate Fubo is growing, they are going to be profitable sooner than later. This isn't even an argument to me, as they scale up a few things will happen:
- Customer acquisition costs will become a lower and lower percentage of revenue.
- Since they license their content, they need scale to turn those licensing costs to profit (just like Netflix did)
- More customers mean they can charge more for advertising. (More on this later)
Fubo very clearly addressed the issue of integrated sports betting with the acquisition of Vigtory. The bear thesis is weakening significantly. Almost nonexistent.

Now, on to the NBA:
https://www.forbes.com/sites/bethkindig/2021/12/31/fubotv-solid-positioning-for-sports-betting/?sh=5fadb7c69cb5
"Over the past few years, Sky Media led investment rounds in FuboTV along with Fox for a 39% stake. This investment round was increased in late 2017/early 2018 with Sky Media holding Board positions. The former NBA commissioner was also part of the last $15 million round. Media has gone through some very big M&A shifts at the top-level with Comcast acquiring Sky and Disney acquiring 21st Century Fox. However, for FuboTV’s formative years, the company was influenced by arguably the top sports betting company in the world – Sky Media from the UK. The Comcast-owned Sky Media is still a backer for FuboTV along with Disney."
David Stern, the late former NBA commissioner was involved in funding of Fubo. The current NBA commissioner Adam Silver worked extremely closely with his mentor. I've been a lifelong NBA fan and I had doubts in Adam Silver but I think he's done a fantastic job with the NBA.

Why am I bringing up the NBA?
https://www.casino.org/news/nba-considering-betting-broadcasts-could-help-draftkings/ (check the date of this and check the date of the Fubo Vigtory announcement)
People are missing some key elements to the NBA announcement: this announcement was made literally the DAY after the Fubo Victory acquisition. People are missing the link between the NBA and Fubo, let alone the timing. Fact check me, they were announced a day apart and Fubo is the ONLY company with plans of an integrated sports betting broadcast platform.
The NBA wants to get into this because they know viewers watch games for longer with sports betting and fantasy leagues (which is why I think they threw in DraftKings)

Now, lets look into two key acquisitions:
- Vigtory - Fubo acquired them and put their co-founder in charge of integrated sports betting along with their licenses and tech.
Balto - This one is another thing bears are missing. They claim this acquisition was to get into sports betting, it wasn't this was for their fantasy sports platform which Fubo is also planning on integrating.

Fubo is going to be an absolute monster going forward. It is trading at a discount thanks to shorts https://www.marketwatch.com/investing/stock/fubo
34m shares short, 62.5% of float shorted. This thing is PRIMED for an epic squeeze AND it's valued at a discount right now.
Since the Vigtory acquisition, new price targets came out ranging from $47 to $60, this is minimum upside.
Short term, I'm confident this thing will pop soon. It was hammered down after the Vigtory announcement by shorts, followed by a low volume selloff Friday. It's trading at imo, a massive discount right now.

Long term, this thing is shaping up to be a unique competitor in streaming/sports betting.

TL;DR - get in long, one way or another. Commons, LEAPS, anything... this thing is going to explode as we inch towards earnings (expected late January to mid-February). We got massive revenue growth, we have strong tailwinds with the return of sports, we have the NBA basically saying they're in as long as Fubo can execute. 🚀🚀🚀 🚀🚀🚀
submitted by kdjzzang12 to smallstreetbets [link] [comments]

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